Monday, December 2, 2024

Hercules A Stage: Text Edits, Wearable Helmet, Voice lines on trigger

 


Text images to highlight intro title and instructions

Picking up helmet to put on


Helmet on attached to VR pawn


On overlap, is being held, and not being worn: attach actor to vrPawn




Play sound (random among recordings) when animation plays
















Thursday, November 14, 2024

Hercules B Stage (Bird system, interactive lighting, bug fixes, scene setup)

 Scene Setup


Bird Spawner










Smoke VFX on fire with interactive lighting


Mount Olympus Partial HDRI




Start screen update (Match lighting and atmosphere with playspace, training space, update text font)























 







Thursday, November 7, 2024

Hercules C stage (lighting, VFX, environment, functionality)

 



Stadium background with landscape




"Fake" god rays




Blowing Dust Particle VFX





Torch flame VFX





Spear Respawn and disappear 10 seconds after being thrown





Shield snap orientation based on L or R hand