Monday, January 20, 2025
Saturday, January 11, 2025
Monday, December 2, 2024
Hercules A Stage: Text Edits, Wearable Helmet, Voice lines on trigger
Text images to highlight intro title and instructions
Picking up helmet to put on
Helmet on attached to VR pawn
On overlap, is being held, and not being worn: attach actor to vrPawn
Play sound (random among recordings) when animation plays
Thursday, November 14, 2024
Hercules B Stage (Bird system, interactive lighting, bug fixes, scene setup)
Thursday, November 7, 2024
Hercules C stage (lighting, VFX, environment, functionality)
Stadium background with landscape
"Fake" god rays
Blowing Dust Particle VFX
Torch flame VFX
Spear Respawn and disappear 10 seconds after being thrown
Shield snap orientation based on L or R hand
Thursday, October 31, 2024
Subscribe to:
Posts (Atom)